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	<title>BAND OF WAYWARD MISFITS &#187; Hero</title>
	<atom:link href="http://www.gwlost.com/tag/hero/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gwlost.com</link>
	<description>We are a Guild War Guild</description>
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		<title>Norn Fighting Tournament</title>
		<link>http://www.gwlost.com/2010/03/norn-fighting-tournament/</link>
		<comments>http://www.gwlost.com/2010/03/norn-fighting-tournament/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 13:42:11 +0000</pubDate>
		<dc:creator>Guild Leader</dc:creator>
				<category><![CDATA[quests]]></category>
		<category><![CDATA[Hero]]></category>

		<guid isPermaLink="false">http://www.gwlost.com/?p=342</guid>
		<description><![CDATA[The Norn Fighting Tournament is a fun little quest found in Gunnar&#8217;s Hold, Eye Of The North. Its an easy way to unlock 2 heroes, Defeating Xandra and Kahmu will unlock them as heroes. from WIKI Talk to Gellir Frostshield to start the tournament. A fee of 100Gold is automatically deducted from your character upon <a href='http://www.gwlost.com/2010/03/norn-fighting-tournament/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>The Norn Fighting Tournament is a fun little quest found in Gunnar&#8217;s Hold, Eye Of The North.<br />
Its an easy way to unlock 2 heroes, Defeating Xandra  and Kahmu  will unlock them as heroes. </p>
<p><a href="http://wiki.guildwars.com/wiki/Norn_Fighting_Tournament">from WIKI</a></p>
<blockquote><p>
Talk to Gellir Frostshield to start the tournament. A fee of 100Gold is automatically deducted from your character upon confirmation. Your character must have the quest Round 1: Fight! in order to enter the tournament. Obtain the quest from Magni the Bison if this is the first time your character is entering the tournament or is re-entering the tournament after previously winning the tournament. Losing the tournament will keep that quest in your quest log.</p></blockquote>
<p>There are a fair number of builds to beat this quest.<br />
Here is the <a href="http://wiki.guildwars.com/wiki/Talk:Guide_to_the_Norn_Fighting_Tournament#W.2Fany">TALK PAGE</a>  with some builds</p>
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		<title>Target Calling</title>
		<link>http://www.gwlost.com/2010/03/target-calling/</link>
		<comments>http://www.gwlost.com/2010/03/target-calling/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 11:13:31 +0000</pubDate>
		<dc:creator>Guild Leader</dc:creator>
				<category><![CDATA[FAQ]]></category>
		<category><![CDATA[calling]]></category>
		<category><![CDATA[henchmen]]></category>
		<category><![CDATA[Hero]]></category>
		<category><![CDATA[target]]></category>

		<guid isPermaLink="false">http://www.gwlost.com/?p=324</guid>
		<description><![CDATA[When in a party it is almost always advisable to designate one single person as target caller, with the rest of the front-line and damage dealing mid-line characters following that person&#8217;s calls. From Wiki Target Calling When a player calls his attack on an opponent, that opponent will become the party&#8217;s priority target, and the <a href='http://www.gwlost.com/2010/03/target-calling/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>When in a party it is almost always advisable to designate one single person as target caller, with the rest of the front-line and damage dealing mid-line characters following that person&#8217;s calls. </p>
<p>From <a href="http://wiki.guildwars.com/wiki/Call">Wiki</a></p>
<blockquote><p>Target Calling</p>
<p>When a player calls his attack on an opponent, that opponent will become the party&#8217;s priority target, and the foe&#8217;s location will be automatically pinged red. Players can acquire the same target by pressing the &#8220;Targeting: Priority Target&#8221; hot-key (&#8220;T&#8221; by default), or by clicking the bright red icon that appears next to the caller&#8217;s name in the party window.</p>
<p>If a second player calls a target, it overrides the prior priority target, though the prior remains visible for a time as a dark red icon by the party window.</p>
<p>Henchmen and heroes will instantly engage any priority target that is in range. This is very useful for weaker characters as they can send the henchmen / heroes in first. Henchmen and heroes will also switch targets if a new priority target is called if already engaged. </p></blockquote>
<p>Targets should be called depending on what most affects the party&#8217;s chance of successfully destroying an enemy group (without, of course, being destroyed yourselves). More often than not, these are the enemy monks, as they can keep the rest of their group from dying. Therefore the normal target calling sequence is: Monks => midline => melee. If possible, the target caller should be an experienced player. </p>
<p>If everyone is calling targets the hero&#8217;s and henchman are just running all over the place and not do any damage.</p>
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		<title>Hero behavior</title>
		<link>http://www.gwlost.com/2010/03/hero-behavior/</link>
		<comments>http://www.gwlost.com/2010/03/hero-behavior/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 03:05:35 +0000</pubDate>
		<dc:creator>Guild Leader</dc:creator>
				<category><![CDATA[FAQ]]></category>
		<category><![CDATA[Hero]]></category>
		<category><![CDATA[Wiki]]></category>

		<guid isPermaLink="false">http://www.gwlost.com/?p=293</guid>
		<description><![CDATA[Ever wounder why heros do what they do? I mean sometimes the just run off and get the party killed. Or they just will not use a skill unless you micro-manage them. I was digging around in wiki and came across this Hero behavior There is a huge amount of info there!!!]]></description>
			<content:encoded><![CDATA[<p>Ever wounder why heros do what they do?<br />
I mean sometimes the just run off and get the party killed.</p>
<p>Or they just will not use a skill unless you micro-manage them.</p>
<p>I was digging around in wiki and came across this<br />
<a href="http://wiki.guildwars.com/wiki/Hero_behavior">Hero behavior</a></p>
<p>There is a huge amount of info there!!!</p>
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