Armor HeadGear

FAQ, skills Comments Off
Mar 282010

Armor HeadGear is a bit different then the rest of your armor.
Most headgear has a bonus of +1 to a single attribute. This “attribute headgear” is available for all attributes, although characters can only obtain attribute headgear for their primary profession’s attributes.
One of the way to manage your builds is to have a different HeadGear for each build.
For example on my warrior I have an axe, sword and hammer builds.
So I have 4 different sets of HeadGear for my builds.

Mar 042010

Runes and Insignias are not very well explained on WIKI.

If you look at your armor the the name is formatted like this
Insignia Name Name of the armor Name Of The Rune

You can have 5 runes and 5 Insignias
BUT they have to be a different type
The only runes you can stack are:

    Rune of Attunement Energy +2
    Rune of Vitae Health +10

To start with runes you might want to go with
Rune of Attunement and Vitae Health with a 1/3 ratio.
If your a caster go with 3 Attunement.
If your a melee go with 3 Vitae Health.

Your head gear is a special case.
ONLY Profession-specific runes should be used on your head gear.
The will let you change you head gear to fit your build.
For exampled a warrior might have 3 different helments

    a helmet with +1 Axe
    a helmet with +1 sword
    a helmet with +1 hammer

And you can ALWAYS put a better rune over the top (replace) of your old runes.

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